
Each class in Diablo 4 has its own unique passive feature, which will grant each class a very unique feature, they can call on to wield powerful abilities and skills. For example, Sorcs have their enchantments, Rogues specialization, and Druids have the spirit animal boons. If you're considering going with a Druid for your first Diablo 4 playthrough, then you'll need to know how it works.
First, you need to complete the main questline. Once you reach level 15, you will automatically receive a priority quest that has you travel to Scosglen. Once here, you'll learn bout the home of the Druids and their spirit companions as you complete the quest.
There will be four Spirit Animals the Druid can bond with, the Deer, the Snake, the Eagle, and the Wolf. You can align with a Spirit Animal by giving them Druidic Spirit Offerings that are dropped from enemies. In return, you get a Boon that grants different bonuses depending on the Spirit Animal.
Each spirit animal has four buffs you can choose from. However, you can only choose one buff from each animal, at least in the beginning. Diablo 4 Druid Spirit Animal System Spirit animal types and system details. Once you unlock all four blessings from any of the spirit animals, you can choose an extra blessing from said animal, giving you five in total, including the single buff gained from each of the other animals. Let's take a look at each of the spirit animals in detail and see which blessings/buffs they grant the player:
Deer Spirit Animal
Prickleskin - Gain # Thorns.
Gift of the Stag - Gain +10 Maximum Spirit.
Wariness - Take 10% reduced damage from Elites.
Advantageous Beast - Reduce the duration of Control Impairing Effects by 15%.
Eagle Spirit Animal
Scyth Talons - Gain +5% increased Critical Strike Chance.
Iron Feather - Gain x10% Maximum Life.
Swooping Attacks - Gain +10% Attack Speed.
Avian Wrath - Gain x30% Critical Strike Damage.
Snake Spirit Animal
Obsidian Slam - Every #th kill will cause your next Earth Skill to Overpower.
Overload - Lucky Hit: Dealing Lightning damage has up to a 20% chance to cause the target to emit a static discharge, dealing 60% Lightning damage to surrounding enemies.
Masochistic - Critical Strikes with Shapeshifting Skills Heal you for 3% Maximum Life.
Calm Before the Storm - Lucky Hit: Nature Magic Skills have up to a 15% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.
Wolf Spirit Animal
Packleader - Lucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills.
Energize - Lucky Hit: Dealing damage has up to a 15% chance to restore 10 Spirit.
Bolster - Fortify for 10% of your Maximum Life when you use a Defensive Skill.
Calamity - Extend the duration of Ultimate Skills by 25%.
You can only bond with one Spirit Animal at a time, which also means that you can only have one set of bonuses. However, you can freely change what Spirit Animal to align with at any time. The idea behind these buffs is that you can adapt the buffs you want to suit better the build you are running. For example, if you are running the bear build, anything that boosts your tankyness or offers more damage may be very helpful. Meanwhile, crit-focused builds may want other sources of damage and crit or maybe opt for defensiveness. Moreover, those playing a magical build can take the more natural or earth-orientated buffs from the animals.
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